Redfall tes9/16/2023 ![]() ![]() When you execute vampiric enemies, they explode in a Blade-like plume of embers and ash. The lighting coupled with the mist effects can be incredibly impressive, sometimes, though, it's a little too impressive. These aren't just vampires, but psychic vampires, and you're often called into wild, deranged physically-manifested mindscapes as part of the game's story delivery. Redfall's art direction is top-notch too, and fans of the studio's paranormal leanings will relish some of the set-pieces and sequences Arkane has put together for this game. Link all of this with 4-player untethered co-op, and I can at least understand why 60 FPS has been sacrificed on Xbox consoles (although, it is planned to arrive later). I mentioned the draw distance already, but the game also features heavy use of volumetric mist, complete with light dispersion.
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